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The suggestions below are intended for the purpose ofreview. Vocabulary andskills must be taught in context FIRST, then use these strategies for review!
VocabularyReview (no more than 10 words/session)
- Concentration : Lay cards face down, flipand match terms. The team with the most matches is the winner.
- Find My Match: Each student gets avocabulary term or definition. Students have 3 minutes to find the partner with the matching term toyour definition. Mix up cards and start again.
- Which does not belong?: Display 2 terms and 1 definition. Students identify whichdoes not belong.
- Flip-Flop: Partners are back toback. Teacher calls “flip.” Partners jump around to face eachother. One partner shows definition, the other names the term. In 5 seconds teacher calls “flop.” Partners jump back to back again andpartner gets next card ready. After 5 flip-flops, partners change roles.
- Pictionary: One Partner draws a picture for a term, other partnerguesses, reveals answer, and partners switch roles.
- Unscramble: In 2 minutes partners or small group of students have 10cards all scrambled up in 2 X 5 array. Teacher says “go.” Group has one minute to match up terms and definitions correctly.
- I have who has- small groups: Each group has 3 to 5cards, to keep them engaged longer during the game. Students work as a group so they can discuss and worktogether to identify the correct terms being defined during the game.
- Who am I?: Teacher reads 3 clues todefine a term, students write term on dry erase board and show the teacher onthe count of 3.
- Password : Students work inpartners. Partner 1 can onlysay one word to try to get partner 2 to guess the term. After 5 passwords,partner 1 reveals the answer and partners switch roles.
- Double Circles: Divide the class into 4 groups. Two groups form separateinside circles facing out, holding vocabulary cards. two groups form an outside circle, one around each insidecircle, facing in, holding vocabulary cards. Teacher plays music and circles rotate. When the music stops, thestudents facing each other must guess each other’s term. Answers are revealed, and teacher playsmusic again to start another round.
- Scavenger Hunt: Each student has adefinition and they must look around the room to find their matching definitionwithin a given time limit.
- Pass and Repeat: Divide class into fourgroups. Give one person in eachgroup a stack of vocabulary cards equal to the number of students in eachgroup. On “go” the first student looks at the top card, reads the definitionaloud, and names the term to match it. The group repeats the definition and term, and the student passes the cards to the next student, wholooks at the top card in the stack and continues play. Play ends when the cardsare passed all the way around the circle. All teams try to beat 4 minutes, then3 minutes, 2 minutes, etc.
Multiple Choice Questions
- Work in Teams : Divide students intoteams of 4, let students work together to read, discuss, and answermultiple-choice questions.
- Move to a Corner: Label the corners of yourroom A, B, C, and D. Students walkto the corner of the room to identify their answer choice.
- Please Stand Up: Assign students a letter A,B, C, or D using letter cards. Ifthe student is holding the letter that matches the answer choice, they shouldstand up on the count of three.
- Become the Letter: Decide as a class how tomake A, B, C, or D with body movements. Show that movement on the count of three to show the answer.
- Clap, Snap, Slap, or Stomp: Assign one of thesemovements as A, B, C, or D to show the answer choice on the count of three.
- Fan and Pick: Put questions on note cards. Students work in partners or small groups to fan thecards and tell their partner or a group member to “pick any card. ” Studentpicks a card, reads aloud for the group, and group or partners work together toanswer the question and check and answer key before continuing play.
- Ask and Swap: Each student has aquestion on a note card. Onthe teacher’s signal, students wander around the room, find a partner, asktheir questions to each other, check answers, swap cards with each other, andthen find a new partner .
- Game Show: Set up questions in a gameformat- Deal or no Deal, Jeopardy, Wheel of Fortune, Are you Smarter than a 5thGrader, Tic-Tac-Toe, baseball, hangman, etc. Just stop and ask a question before each play in thegame. Put students in small groups to work together as teams.